A semi-playable Doom demo I built for #FrontEndConf using CSS scroll timeline, a handful of checkboxes and has() selectors + a nice assist from image-rendering: pixelated.
Oh and no JS, as god intended.
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Open on front-end.social Adam KuhnCodePen:
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Creative frontend dev at Lightning.ai • formerly Kong Inc & Big Sea • surprise & delight, occasionally both • he/him
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A semi-playable Doom demo I built for #FrontEndConf using CSS scroll timeline, a handful of checkboxes and has() selectors + a nice assist from image-rendering: pixelated. Oh and no JS, as god intended. |
@cobra_winfrey godlike
@cobra_winfrey Crazy!
@cobra_winfrey A colleague throwed the idea of writing a TAS (tool-assisted speedrun) in JS for it, so I did it:
`document.querySelectorAll('input').forEach(checkbox => checkbox.checked = true)`