4 posts total
12 years after the Olympic Banana, I did a small symbolic gesture yesterday carrying an Olympic Watermelon in the streets of Paris. 🍉 #stopgenocide #olympicwatermelon dear imgui 1.90 released! resizable child windows, angled table headers, hundreds other fixes & improvements for separators, tooltips, drag and drop, tables, docking, menus, inputtext, fonts, backends, multiselect (wip branch), etc. (RT/boost appreciated 🙏)
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Selecting just 4 shots is not easy as there are many things posted in Gallery threads nowadays. Aside from "many game engines", there has been a steady growth of uses by non-games over the year. As always, any support is very welcome. Financial (preferably via your company: get in touch!), community help, quality PRs etc. @ocornut I’ve never tried dear imgui, so am curious: how would you compare/contrast it to nanogui (which I happened to adopt for a research projects shortly before learning about dear imgui). Reminder that availability & porting of any open-source engine to consoles is only less evident because consoles manufacturers decided their _API_ was sacred & unique & under NDA. First console manufacturer who opens up will see 100+ custom engines avail within a month. @ocornut there are a few that we have to request access by proving we're a console dev, like SDL etc, but API opening up would be awesome for opening up all of these engines to public. |
@ocornut It's been years I keep thinking about that one slide in BOTW about them having an ingame option to leave message in the world to comment or bug report. I'm pretty sure I'm not the only one who is obsessed by that.