I am really excited about #webgpu as a simple cross platform native graphics API (despite its name).
Getting a working example of WebGPU and C++ is a bit of a hassle though.
I set up this quick example to experiment with it myself. It includes and builds SDL2, Dear Imgui and Dawn (Google webgpu implementation) on Windows and OS X (tested on an Intel mac)
Sharing it to hopefully make it easier for someone else to get started!
I am really excited about #webgpu as a simple cross platform native graphics API (despite its name).
Getting a working example of WebGPU and C++ is a bit of a hassle though.
I set up this quick example to experiment with it myself. It includes and builds SDL2, Dear Imgui and Dawn (Google webgpu implementation) on Windows and OS X (tested on an Intel mac)
@bjornornorn@DaKangz@slimsag Also very excited about #WebGPU and for similar reasons. Of course, we in Rust land have it easy, we just pull in a wgpu dependency. But your example will be very useful to people working in C++.
Also count me in the club of people interested in doing advanced computation involving colors in #WGSL.
@bjornornorn @DaKangz @slimsag Also very excited about #WebGPU and for similar reasons. Of course, we in Rust land have it easy, we just pull in a wgpu dependency. But your example will be very useful to people working in C++.
Also count me in the club of people interested in doing advanced computation involving colors in #WGSL.