So, there are music programming languages like or where sounds are generated from code, and then you also have your sequencers, s and trackers where you've got a, well, sequential view of notes or waveforms.

Now my question: Is there anything that combined those two in an interesting way? Treating the sequential view as a what's commonly called a "time travel debugger", where I can just pick any moment, modify variables/formulas and continue from there? Might be necessary to simplify the underlying code model to make this useful, but it would be an interesting environment.

Sure someone already did this, but the algorithmic music scene is a bit foreign to me.

So, there are music programming languages like or where sounds are generated from code, and then you also have your sequencers, s and trackers where you've got a, well, sequential view of notes or waveforms.

Now my question: Is there anything that combined those two in an interesting way? Treating the sequential view as a what's commonly called a "time travel debugger", where I can just pick any moment, modify variables/formulas and continue from there? Might be...