NAT64 day one:
- Discord WebRTC broke because of course it did
- The Uni VPN still can't be accessed over IPv6 directly, forcing it to resolve over NAT64 fixes it though
- Some games are broken because of course they are
Friendly reminder that IPv6 is already 26 years old and we still have to fight this bs 🙃
@famfo 26 years old and deployed in production since before 2012. It's already sad enough when an application still doesn't support v6 in 2024, but hardcoded v4 dependencies are just ridiculous.
That wouldn't be a problem however if all operating systems had CLAT support, which would allow you to use 464XLAT like most big 4G/5G providers... 😒
Update 2, I have set up a DHCP server again :/
I am still advertising only the DNS64 over SLAAC so I can make some fun graphs of apps with hardcoded IPv4 DNS servers. The only issue with this setup: systemd-networkd may be able to do everything but it falls apart way too quickly when just leaving it a night, I'll just setup udhcpcd again.
@famfo It has been a while since I last tested it, but Discord WebRTC seemed to work fine on a Mac. I think that is because the Mac's CLAT kicked in and made it work.