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10 posts total
tbsp

Finally got around to rooting my Nook Simple Touch and trying the uxn port from @bd. Works great! #uxn

tbsp

Happy to report that uxnfloppy works great on this old Latitude E6410! Excellent work @gustav #uxn

tbsp

I got step debugging working in my dear imgui powered graphical debugger for Takalaki! Hopefully I'll spend less time stepping through code in my head now and more time writing catlang. #uxn #takalaki

Devil Lu Linvega

@tbsp that's a fancy debugger wow! well done : ) It's the first time I actually see it in action!

tbsp

Solved my problem of a simple timer for approximate 1-30min cooking tasks (mainly tea, frankly) with a quick uxn utility. #uxn (font is Emmaline by damieng).

tbsp

Today I got something resembling a working uxn development setup running in porporo. Still not using all the tricks, and my old eyes struggle a little with the small text. #uxn #DecemberAdventure

rl_dane

@tbsp

Beautiful! How does it work? Is it a full-screen X11 program, or framebuffer, or something different? Or does it use native windowing?

Devil Lu Linvega

@tbsp this is some villainous looking operating system.

tbsp

I made some rings spin. That is all. #uxn

tbsp

Adding the datetime and mouse devices has turned this into a productivity machine! #uxn #palmos

gustav

It's the week of the noodle(.tal)! After weeks of painstaking ps/2 driver trial and error, the Mouse device is now working in #uxnfloppy as well! @tbsp #uxn #osdev #theWorkshop #theFurnace

tbsp

Finally fairly happy with VarvaraPSP's performance. Still a little sluggish in Oquonie, but playable if you're patient. A big thanks to @asie for PSP optimization ideas/support, and @bd for uxngba's screen_blit lookup table implementation! #uxn codeberg.org/tbsp/VarvaraPSP

tbsp

I implemented the Uxn CPU VM in 6502 assembly with a simple sprite device using NES hardware sprites! It's incredibly constrained and slow, but it does run. No Varvara devices here, don't get too excited. 😊
Perhaps I'll look at some 6502-based computers now that I have the CPU core built.
codeberg.org/tbsp/takare-nes #uxn

Devil Lu Linvega

@tbsp I can't believe that a) you went ahead with your madness of an idea b) that it even works. Crazy impressive as always, I'll take it for a spin today! Do you happen to also have a NES rom for the 64 spinning sprites written in 6502 proper? (I could make one if you don't)

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