Soon I'm gonna start on the quest system for my RPG game yay! :blobhappy:

After that it's time to start thinking about the game story and world map and even a name :bloblaugh:

So far I got:

- Player, stats, equipment, leveling
- Crouching, vaulting, climbing, assassinations, targetlock, dodging, sprinting
- Basic melee combat, combo attacks
- Civilian NPCs, enemy NPCs and bosses NPCs

Next up:
- Quest system
- Mounts
- Ranged combat (bow)
- Game options, mini map etc etc