Doom 1 and 2 are now officially licensed under the #GPL, no longer dual-licensed with the DSL :)
https://github.com/id-Software/DOOM/
https://nitter.woodland.cafe/doom_txt/status/1747398603209883882
Doom 1 and 2 are now officially licensed under the #GPL, no longer dual-licensed with the DSL :) https://github.com/id-Software/DOOM/ https://nitter.woodland.cafe/doom_txt/status/1747398603209883882 27 comments
@sirber No, this is the *code* although most projects don't license their assets under GPL and alike @IceWolf they had a custom license before from what I can read on the doomwiki, and source wasn't available officially outside of community archive projects either (?) I didn't read super deep into it, a friend just told me about it :) @Rush According to this page, the Doom source has been ambiguously under GPL since 1999 (but it was indeed made unambiguous yesterday). @Rush Can anyone explain the apparent contradiction with the GPL-2.0 license and the text in the README that says "The DOOM source code is released for your non-profit use." @andrewhoyer that's from before the exclusive GPL licensing, from the original release under the DOOM Source License @Rush@mstdn.social Wait, I thought it's always been licensed under the #GPL since the 90s? I mean there's a reason #Doom has been available in #Debian for a long time... (Though only the engine, not the assets which are proprietary) :sagume_think: @hrw it is now *unambiguously* and officially licensed under exclusively the GPL, no more DSL @Rush does it change anything after all those years? Other than "but it is FOSS now"? Whoever wanted to do own version already did. Whoever wants to do it today can use either DSL or GPL license as source itself did not changed. Anyway, https://doom.fandom.com/wiki/Doom_Source_License has nice explanation. @Rush Id: Releases Doom 1 and Doom 2 under GPL. |
@Rush with the assets?