6/ Of course most of the world has no hierarchy as all, it's water. We handle that as well.
See our thread on geocoding the oceans: https://en.osm.town/@opencage/110207789147450417
Top-level
6/ Of course most of the world has no hierarchy as all, it's water. We handle that as well. See our thread on geocoding the oceans: https://en.osm.town/@opencage/110207789147450417 4 comments
8/ Next issue - privacy 🕵️🕵️♂️🕵️♀️ Geocoding super precisely is technically cool, but can at times be a real privacy issue. For example a website might want to show a user's neighbourhood, not their specific home address. Here's our guide to geocoding "coarsely" https://opencagedata.com/guides/how-to-preserve-privacy-by-showing-only-an-imprecise-location 9/ But by far the hardest part about reverse geocoding is that the world changes all day, every day. There is continual new construction, demolition, address changes, changes of all kinds. #OpenStreetMap alone has 5+ MILLION edits per day (keep up the good work everyone!) 10/ If you want to play around with the ideas from this thread, we have a tutorial on writing your own reverse geocoder https://opencagedata.com/guides/how-to-preserve-privacy-by-showing-only-an-imprecise-location or of course you can just try out our API |
7/ One small reverse geocoding pet peeve - people often send our geocoding API ultra precise coordinates. Like nanometer level.
There is no real need for more than 6 places past the decimal, see:
https://en.wikipedia.org/wiki/Decimal_degrees
#geoeducation