Figured out basic volumetric fog 😶🌫️
Lighting model could be improved a lot, but not sure how to without adding another raymarching step from the fog volume towards the light. :U1f914-thinkingFrog:
Lighting model could be improved a lot, but not sure how to without adding another raymarching step from the fog volume towards the light. :U1f914-thinkingFrog: