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Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

Lol. Lmao. How is this a real post from Unity?! About the original removal of their TOS GitHub.

"We removed it way before the pricing change was announced because the views were so low, not because we didn't want people to see it."

Sure, nothing to do with it being replaced and the protections for developers being removed. Which you pinky promise you won't do again.

I totally hear your frustration!โค๏ธ 
Just to echo what Marc said, we are so sorry for our earlier actions.

Genuinely disappointed at how our removal of the ToS has been framed across the internet. We removed it way before the pricing change was announced because the views were so low, not because we didn't want people to see it.

And we have heard the concerns from the community about ToS loud and clear. This new Runtime Fee policy will only apply beginning with the next LTS version of Unity shipping in 2024 and beyond. And Marc's response is true, you can stay on the terms applicable for the version of Unity you are using as long as you keep using that version. 

We do have a fireside chat ongoing with Marc where he will answer some Q's live, if you aren't happy with my answer, we welcome your attendance and questions
20 comments
Liam @ GamingOnLinux ๐Ÿง๐ŸŽฎ

"Oh yeah just go ahead and remove the TOS we put up for developers to read and track any changes, doesn't matter it's a legal doc, no one reads it anyway - we don't need to be open and honest about it."

Chris Godwin

@gamingonlinux I for one believe them, I think they did remove it because the views were so low.

They were so low in fact they thought that they might be able to remove them without anyone noticing and make lots of little edits without anyone paying attention to what they were doing.

As it turns out developers are quite intelligent people, sensible and practical too. Something Unity keeps forgetting ๐Ÿ˜œ

Aurimas ฤŒernius

@gamingonlinux you can't reject coincidence here. ToS is kind of thing no one cares until a bad change is made.
In any case, the decommisioned website should redirect to it's replacement, not be gone. 2023 and many people still lack basic knowledge how internet works.

Tau ๐Ÿณ๏ธโ€๐ŸŒˆ

@gamingonlinux What do they mean that the "views were so low"!? It's a legal document not a freaking youtube video!

George S.

@gamingonlinux Best bs explanation 2023. Unity is handling this perfectly lol.

lc_lol

@gamingonlinux

"way before the pricing change was announced" isn't "way before we started to think about it".

Choice of words means all : it reveals the intention even more.

CodexNotFound

@gamingonlinux can you even see "views" on a github file?
Did they just look at the number of stars and groks on the repo I'm wondering.

TanekRune

@gamingonlinux We hired a bunch of people who don't understand what a TOS is because we're paying them peanuts. -Unity, probably

Michele ๐Ÿ‘พ ๐Ÿ”ญ

@gamingonlinux if people buy this repentance show, itโ€™s honestly on them.

0ddfactory :leaf:

@gamingonlinux I can't stand how they say they're disappointed with how it's "been framed" as if they aren't responsible for the situation but we are for framing it in a negative light. L unity, long live godot.

RF

@gamingonlinux
Just trying to cover up their greed. They get what they get.

fabiosantoscode

@gamingonlinux this may be ignorance on my part but as far as I know you can't know how many views a GitHub project has, right?

Either way this is clearly a move away from transparency.

spidey :Clairen_0: :Hodan_0:

@gamingonlinux I wasnโ€™t aware a ToS was supposed to generate views like some kind of viral video?

Mighty Murder Mittens

@gamingonlinux Man, this makes the LTT fiasco look downright innocent by comparison.

TheSyldat

@gamingonlinux you know Liam this entire Unity situation would be a great opportunity to contact @LauraKBuzz to be a guest on a podquisition episode to talk about Godot and other open source projects and how unity setting itself on fire is also a setback Linux gaming in some regards ...

TL DR I think the whole Unity debacle is enough of a good excuse to collab with Laura Steph and Conrad. :)

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