:blobcatread: Just for fun I wrote a parser of #TreeNotation on #Go in an evening: https://source.toby3d.me/toby3d/tree
It was efficient, fast, without panics or dependencies, with only 1 (one!) alloc/op. Later I plan to add delimiter configuration, streaming support and line cells.
Maybe I'll play around with #TreeNotation in configuration files, presentations, in the content of some sections of my site, or in the game engine to support mods. So far it looks and sounds like the possibilities are endless.