A little update, as I haven't been posting much. For work, I've been plugging away at numerical robustness of my multisampled GPU path renderer. That's been an arduous journey, but I think I'm about at the end of it, and I'll have a writeup of the techniques (inspired by hyperreal numbers) soonish.
For play, I've been noodling at getting DVI output from an RP2040 in Rust. That's coming along well. I'm interested in commissioning or collaborating to make tilemap based pixel art.
@raph Did you have to overclock the RP2040 or use a dedicated chip for DVI? I'd love to replace the VGA cable on my RP2040 with an HDMI cable at some point.