Its not the **original** sourcecode, but it can be decompiled to give you human readable sourcecode in a variety of languages of your choice.
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Its not the **original** sourcecode, but it can be decompiled to give you human readable sourcecode in a variety of languages of your choice. 6 comments
You can decompiled assembly into messy C++/C#/C, and then clean it up. IIRC thats what the Mario 64 fan PC port does. And then for anything copyrighted, you need to privide it a backup of your mario 64 cart (a rom) from which it will extract those few things. Not how word source works. 1. Original code 1 is source of 2 and 3 And 3, if recompiled the same way, will give you 2 again. But without being a copyrighted document you will lose a lawsuit over. Is it the code that (original publishing company) compiled from? Does it give the same binary? So why would you want the one they have copyrights over rather than one that gives the same binary which they do not have copyrights over? @Hawkwinter @didek @nixCraft Reasonably certain this would be a derivative work by any reasonable interpretation. At least some of the legal casework and guidance around decompilation supports that assertion. You can't get past copyright just by mechanically transforming it. Which is probably a good lesson for AI proponents (including me). |
@Hawkwinter @didek @nixCraft you can choose any language you like, as long as it's assembly