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Shattered Pixel

I'm putting some smaller feedback-driven changes into Shattered Pixel Dungeon's next update, as usual. Here's a change to crystal path rooms that gives the player a lot more choice in terms of what loot they get. (old on left, new on right)

#indiedev #screenshotsaturday

An image highlighting a change to crystal path rooms. The room on the left has three crystal doors that the player must open in sequence, the room on the right has six doors instead, which can be accessed more freely.
1 comment
Phoebe Zeitler

@ShatteredPixel I really like this, though my completionist brain is all "yes, we've had four, but stuff still there and me want".

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