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⛧ esoterik ⛧

my energy/enthusiasm have been at a low ebb recently.

but one thing i do want to come back to is my (in-progress) proof of concept chat server for uxn using uxnet: plastic-idolatry.com/erik/medi

if i get this working, i think i am going to try to create two extensions to uxnet:

(1) add a client/server option for connecting with SSL

(2) i want to try to implement TCP hole punching in uxnet, so that clients can talk directly (only using a server to start the connection)

1 comment
⛧ esoterik ⛧

i think (2) would be especially useful for playing games. right now each game would need its own dedicated server, versus being able to use a shared "relay server" for all the different games/applications folks might use.

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