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jd πŸ”†

This took me a sec, but then, I’m not a physicist.

28 comments
Eva Chanda

@calculsoberic @jd NGL I had to look at the replies for the explanation. Very clever cartoon ! Thanx, Cats Who Code!

jd πŸ”†

@calculsoberic
Check the stub of a nose on the approaching driver vs the pinnocchio shnoz on the deperting one lol

ator robot

@calculsoberic @jd i still don't understand :blobcatgrimacing:

jordan

@jd i'm sorry this cartoon robbed you of your physicist credentials :jarden_unhappy:

jd πŸ”†

@wagesj45
No great loss, Jordon, since I never was one lol

Luca

@jd I see what you did there πŸ˜‰

Zachary

@jd I am very proud of myself for figuring it out in a minute or two. Your physicist clue helped a lot.

Peter Koopman 🦣

@jd
Fast car. Traveling at the speed of light.

Bodling

@jd I had to turn the sound on before I got the joke.

bee

@jd It usually takes twice as much because of the doppler effect.

And this will take another second

Catherine Berry

@jd , that driver is going to get one heck of a speeding ticket!

DELETED

@jd
I'm not either, but I love astronomy.

Angshu Chatterjee

@jd @donmelton this meme should belong to a science museum

Pineapple 🍍

@jd
I got it.
But if you didn't tell me it was a physics joke I probably wouldn't have

Kickitupanacho

@Pineapple @jd

Me too. Got it immediately.
But I wonder if I saw it with no context/clue how long it would have taken?

black traffic πŸ‡ΊπŸ‡¦

@jd I used to say that a colleague must have thought he had a red-tinted rear view mirror.

Level 98

@jd It's fun... but, every time I see it, I can't help mentioning: while colours are "correct", the lengths (etc.) are not.

Just talking 1D, the oncoming car should be longer, the receding car shorter (shorter than the usual length contraction).

Also, the oncoming car should be brighter, receding dimmer (relativistic beaming).

In 3D also other effects e.g. "Terrell rotation".

To see the full range of effects one can play the MIT game "A Slower Speed of Light":

gamelab.mit.edu/games/a-slower

@jd It's fun... but, every time I see it, I can't help mentioning: while colours are "correct", the lengths (etc.) are not.

Just talking 1D, the oncoming car should be longer, the receding car shorter (shorter than the usual length contraction).

Also, the oncoming car should be brighter, receding dimmer (relativistic beaming).

Quokka

@jd Reminds me of this one which still makes me laugh whenever I think about it, even years later.
Need to click to expand

Rua

@jd Length is contracted regardless of whether it's moving towards or away. So the red car would still be squished.

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