@gamingonlinux Ahaah ok I see now. I assume your project in 1080p and not 1440p is for performance reasons?
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@gamingonlinux Ahaah ok I see now. I assume your project in 1080p and not 1440p is for performance reasons? 6 comments
@BenjaminNelan but then if i kept it at 1080p, and rescaled to 1440p after using handbrake it was fine..this is what it's supposed to be like ;) @gamingonlinux I was *kinda *able to get it working using the corners effect - but it's still not correct... it's too big although it's in the 'correct spot'. You're right, seems like the scaling occurs but doesn't adjust the effects to account for the new scale. I wonder if it happens in shotcut, wanna figure out if it's happening at the MLT level or not. @BenjaminNelan glad it's not just me then, yes seems to be kdenlive doesn't account the positions when scaling |
@BenjaminNelan it's at 1080p, because the clips I use are always 720p, so I put them in a 1080p frame of a Steam Deck, then i want to just upscale the final export to 1440p - but kdenlive's rescale seems to not quite work how i want it and doesn't have the 720p clip in the right position