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olivia mackall

@aeva i did a shader experiment with penrose tiles last month to see if they would make tiled textures look less periodic.. but it quickly became apparent that the quasiperiodic structures are very visible to the eye

3 comments
aeva

@oliviaselenic do you have any pictures of the results to share

olivia mackall

@aeva here's the shadertoy hack: shadertoy.com/view/ddc3RS
the texture doesn't tile properly, obviously.. but it really doesn't seem like that's the problem here

aeva

@oliviaselenic it looks neat on my phone although I think I need to look again on a bigger screen

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