Today's work on Vello was of the grungy, infrastructural nature. But that's just as important as the high-flying fancy parallel algorithms. The web port works now on main, which is actually a big deal: it uses #WGSL workgroupUniformLoad to avoid uniformity problems, which has now landed in Chrome Canary.

Also, clear_buffer was a no-op TODO in the wasm bindings, causing corrupt atomic buffers. Now fixed in wgpu main.

Now that the tree is in good shape, on to the fun stuff again!