Never have I ever seen a need or a want from actual gamers for NFTs or "blockchain" in games. Retoot if you agree. Like / Favourite if you hate them.
I keep having to bin emails on it from publishers lately. NFTs are terrible. Stop.
Never have I ever seen a need or a want from actual gamers for NFTs or "blockchain" in games. Retoot if you agree. Like / Favourite if you hate them. I keep having to bin emails on it from publishers lately. NFTs are terrible. Stop. 17 comments
@gamingonlinux It means I can safely ignore the game and I know I won't be missing anything! @gamingonlinux The only vaguely relevant argument for NFTs in games is the whole "reuse your items in other games or resell them." Except the first has zero concept of how games and code work because it would be impossible to impliment at scale without cross company work from developers, and why would they. The second, is also, "why would the devs" except its "why would devs let players resell items when they can just sell them directly themselves." @gamingonlinux there is not a singular use for the "blockchain" in a modern sense. It's slow, inefficient, and can be done better by faster systems. @gamingonlinux I actually do have in mind a non-monetizable application of blockchain for games, for “multiplayer permadeath”, extending on the experimental one-shot games of the early 2000s, but yeah, fsck NFTs and the speculative mindset behind them. @gamingonlinux Gamers are not neccessarily tech-savvy enough to get the meaning behind those terms. Talk about digital collectibles or the right to sell ingame assets or gift them to a friend without a middleman and it becomes a different story. We used to own our magic cards and trade/sell them at a profit even, part of the hobby. @gamingonlinux would a filter that automatically deletes emails with that word work? :blobcatthink: @gamingonlinux bunch of marketing people in these companies now and they know the value of selling something that requires no effort and can profit if they convince a few people. They just see gamers as little dollar signs now. @gamingonlinux Nasty Fucking Things have only ever been. At best, a solution in search of a problem. @gamingonlinux For some people, there is a joy in trading cards and collector's items. NFTs were supposed to fill that role, virtually. That quiet joy is where NFTs belong. Hopefully the frenzy will settle down into that again some time. @gamingonlinux NFTs have been a scam since the beginning. Any game that uses them is at least ok with scamming their players, so I would be hesitant to buy a game that has them. At best, the publishers are ignorant that they’re scamming their players, but is that better or worse? @gamingonlinux I'd be willing to entertain the idea of "Items you can use between different games" if anyone pushing the idea seemed to have a clue what kind of work would be involved (and managed expectations appropriately). As it is, those people are all completely insufferable so I've got no interest in seeing it happen. @gamingonlinux No one pushing NFTs in games cares about games or understands why people play them. This is why their arguments always come back to making money, and their pitches are always grindset trash or pyramid schemes or pay-to-win disasters. Project Entropia already showed us that "play to earn" produces trash games. @gamingonlinux I played some Blockchain "games" during the big hype of 2021/22. I had some decent times learning about tech that, at the time, I thought might be cool, but it was not fun to "play" or use. |
Publishers be like: our 10,000hr open world game that already feels like work now has NFTs!