@gamingonlinux I'm a "put hard mode first" gamer kind. But I like the option to skip it when it gets tenuous.
In fact I'd go even farther, and wish there were a "skip the mecanistic part and storymode only". I had once had a very nice romance puzzle game, and got stuck on one of them.
I couldn't even see the last bit of the story, it felt like being bullied.
@gamingonlinux
Good games don't even need difficulty settings, if their gameplay's depth includes enough to make everyone play at their own level of skill and still find a satisfying challenge.
I especially think about good arcade games. Masterpieces like Ikaruga or Crazy Taxi, which you can play superficially, or more deeply to reach the real challenge.
Even when you're not a highly skilled player, you have fun.
If you're a badass warrior from hell™, you still have fun.