meta connect was kinda pathetic. on the consumer end it was basically a bunch of appeals to please please please develop for our platform, lots of talk about Brands, capeshit, some demos of games with non-ingame footage. among us vr. surprisingly they mentioned vrchat by name, i know horizon worlds is constantly compared and contrasted with vrc so i was surprised they acknowledged its popularity, but maybe it would've been more conspicuous to not do so.

then onto business and quest pro, which is going to be Fifteen Hundred Fucking Dollars, showing off the hardware which i saw photos of dev units months ago. nothing groundbreaking, better cooling for the cpu so it's at a higher clock than quest 2, better displays. same low fov as q2, minor improvements on the displays, added face tracking etc. talking about how it's the headset for business, and for people who want the best for personal use. the latter is pretty much nonsense. tbh i can't see businesses rushing to drop as much as a high end laptop on headsets either, but we'll see how that plays out. announced microsoft teams vr (
​:despair:​) and some other stuff.

showing off their new avatars, they really do not look much better than the infamous zuck eiffel tower pic

then a bunch of tech demos of "bring your real body into the metaverse" type stuff which is apparently too impractical to run on any kind of reasonable hardware atm, and of course imo kind of throws out a lot of why vr tech is special. and finally some blathering about meta being an "open platform"