@partnano@gamedev.place Oh and saving whenever would be nice if it doesn't break gameplay. I'm guessing it saves after each day, which seems to be a pretty long time.
Edit: Finished the day. Ah, OK, that explains that.
@tripplehelix The game was so much shorter even a few weeks ago, so that saving never really made the to-do list. It thought about it quite a bit, but in the end decided against full on level saving for the sake of finally releasing the thing. 😅
Maybe I'll add it in a patch, if more people really want it :)
@tripplehelix The game was so much shorter even a few weeks ago, so that saving never really made the to-do list. It thought about it quite a bit, but in the end decided against full on level saving for the sake of finally releasing the thing. 😅
Maybe I'll add it in a patch, if more people really want it :)