Made interactive move work on touch (and resize too while I was at it), didn't need that many changes actually
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Made interactive move work on touch (and resize too while I was at it), didn't need that many changes actually 5 comments
Suddenly, @drakulix showcasing the Cosmic session running on, among other compositors, niri! On the big screen at the Ubuntu Summit 😄 somehow this touch moving under stationary pointer works better than i expected (yes trying to do a precise left click with an elbow was difficult) By the way! I'll be giving a talk at RustCon in Moscow on December, 6! :ablobcatwave: Wherein I will briefly describe what a Wayland compositor is, and then show several testing and profiling workflows that I've been using to keep niri stable, robust and performant. (The invitation to submit a talk was completely unexpected, guess niri found its way into the right eyes. 😅) There will be a recording, though in Russian. Interactive window moving, laptop lid and tablet mode switch binds, mouse and touchpad scroll speed setting in today's niri v0.1.10 release! https://github.com/YaLTeR/niri/releases/tag/v0.1.10 Also, niri-ipc is now on crates.io, but keep in mind that it will not be Rust-semver-stable: https://crates.io/crates/niri-ipc |
Added a bit of rubberbanding before the window is "dragged out" of the layout. Should help avoid unintended layout changes.
Along with a few more fixes I did, I think interactive move should be good to merge? It's not 100% perfect and jank free, but I'm fairly sure I got all the important things done. Will give it some more testing.
#niri