@Gargron Which average are you using? Just spit-balling but maybe bucketing the colourspace and picking the modal colour could work?
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@Gargron Which average are you using? Just spit-balling but maybe bucketing the colourspace and picking the modal colour could work? No comments
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@udell_games I'm not sure. I generate @WAHa_06x36's blurhash for the background, the blurhash string contains the average color as one of the encoded components