These micro-adjustments are part of what makes great design. And they require an understanding of how our brains perceive visual information. It’s not something you can automate, write a test for, or cram into a design system.
Design systems are conceptually against a token like `PlayButtonIconOffset` or `AvatarTopLeftScaleMultiplier` or `OnboardingCompleteCheckmarkDrawAnimationSpringDamping`.
Sometimes you just need to go off-roading.
The tools will always change. The medium will always change. But these foundations are constants.
Your Figma skills probably won’t be relevant in 20 years, just as your Dreamweaver skills probably aren’t paying off in spades right now. But knowing when to break from the grid and nudge things around is a forever skill.