Thor, Theo and Primagen are scabs.
I love their other content, but as far as Stop Killing Games campaign goes, if they look like a scab, walk like a scab, and quack like a scab - they are a fucking scab.
Thor, Theo and Primagen are scabs. I love their other content, but as far as Stop Killing Games campaign goes, if they look like a scab, walk like a scab, and quack like a scab - they are a fucking scab. 5 comments
Game preservation is killing the game publishing industry profits. We left the server binary in, so you can help. But security and cheaters: If your security relies on obscurity, guess what: it's bad security. If releasing your protocol documentation means that the security of the game will be compromised, guess what - your protocol sucks and it is vulnerable, whether you release the docs or not. At the end of support you aren't going to fix it. Maybe we can then. Trust me: community effort weeds cheaters out very efficiently where it matters. |
In before:
But creative freedom..: Your creative freedom doesn't trump my freedom to keep what I paid for. Once money starts changing hands, you are on the hook for it. Both parties should be kept accountable for that, not just consumers.
But modern gamedev relies on..: Modern gamedev is shit. Yes, you've heard me correct: Modern Game Development Is Shit. The game industry has completely lost its ways. The "live service" model has never been sustainable in the first place. If this industry lives and dies by this awful, fraudulent, book-burning model, I see it dying as great news. It doesn't, though, because, like with any art, there are always people who would make a game, come Hell or high water. So there will be games.
But the community is unreliable..: Will the gaming community be able to preserve *every* game in existence? No, probably not. However: 1) GaaS has 100% mortality rate, so any% of saved games is good and 2) it's up to the people to decide what gets preserved or not.
In before:
But creative freedom..: Your creative freedom doesn't trump my freedom to keep what I paid for. Once money starts changing hands, you are on the hook for it. Both parties should be kept accountable for that, not just consumers.
But modern gamedev relies on..: Modern gamedev is shit. Yes, you've heard me correct: Modern Game Development Is Shit. The game industry has completely lost its ways. The "live service" model has never been sustainable in the first place. If this industry lives...