@alan @mihamarkic @djh exactly
What I assume we need is just servers that don't shoke when they're getting spammed or when changes get reverted. And an improved rendering system for the tiles so that bad tiles can be more easily get wiped from the queue and force removed from caches
@thibaultmol @alan @mihamarkic @djh I was thinking that this time the vandalism was quite big. If, and that's a big if, we assume mappers are human, why not try to impose a human paced editions? iD already tries to keep changesets small and how many changes a human can make per hour?
hmm....
but then it's just a matter of creating new user to circumvent it. :(