Email or username:

Password:

Forgot your password?
Top-level
Joshua Barretto

@saffronflight For small worlds, fixed-point works surprisingly well!

2 comments
saffronflight

@jsbarretto Yeah, fixed point is fine, though when I did DS ROM hacking, I didn't see a lot of it. I did see a lot of calls to software floating point functions (some of which could get very big!), though, and that worried me.

Joshua Barretto

@saffronflight On occasion, you do need the precision. Provided I'm not on a hot path, I'll sometimes flip other to floats, do some calculation that needs a lot of precision, and then flip back afterward.

Go Up