A major project I've been working on for many months is rendering vector graphics strokes on GPU. @armansito and I recently wrote a paper on our techniques, and it's now available on arXiv (and also submitted to a relevant conference): https://arxiv.org/abs/2405.00127
There's accompanying code and some more resources in the repo: https://github.com/linebender/gpu-stroke-expansion-paper. And of course there's the implementation in Vello.
I'm very proud of this work. Fingers crossed the paper gets accepted.
@raph @armansito
Congratulations!