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8r3nt gu14n0w5k1

@molly0xfff I blame Core Animation (Apple technology invented for iPhone OS). Fancy and easy-to-use APIs for giving every UI element frivolous slow behaviours, when all you want is to get on with it.

Edit: I mean, this explosion of animations was the inspiration for similar behaviours everywhere. Though it may have been destiny.

2 comments
Warlock Of Wires

@brent @molly0xfff

With the sheer irony that every major operating system out there and program is flat as a pancake.

Mac OS seems to have changed very little in the last 20 years...

Relative to its counterparts...

Shame IOS was / is a mess

Magnus Ahltorp

@brent @molly0xfff There are animations that contribute to clarity, and there are animations that distract and make things worse.

Correctly used, animations can increase the spatiality of a design, where you can see where a closed window ended up, or in which direction you should swipe to return from an action.

This requires actually designing, though, which is always the problem. Bad designer’s gonna design bad. Doesn’t matter if it’s access to animations, colours or typography.

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