Stop Killing Games is a new campaign to stop developers making games unplayable https://www.gamingonlinux.com/2024/04/stop-killing-games-is-a-new-campaign-to-stop-developers-making-games-unplayable/
Stop Killing Games is a new campaign to stop developers making games unplayable https://www.gamingonlinux.com/2024/04/stop-killing-games-is-a-new-campaign-to-stop-developers-making-games-unplayable/ 7 comments
@gamingonlinux Oh, this reminds me of the importance of multiplayer bots, but even so, i have to agree with this, even thought nowadays I'm not playing AAA games, i dknt have a strong computer. @gamingonlinux utiliser la DGCCRF pour forcer les éditeurs a proposer une option 'private server', self histed, bien sûr, quand ils abandonnent une licence. Brillant ! Je signe ou ? |
@gamingonlinux killing games that have single player content & can totally be played offline is no problem, the problem is killing games that have a huge portion/totally online and/or we can only buy and/or download DLCs (especially if they enrich single player content) while the game servers are online, plus, it's stupid to not find old games on modern stores, that fact encourages piracy