Here's a computer problem, 9/10 developers can't solve it.
you have two computers,
One you are able to upgrade any of the parts or even use an entire server room full of computers as good as money can buy
The other is a computer-like device picked randomly from anywhere on the planet statistically it's going to be a low end android phone
You have to display an image on the 2nd device
where do you choose to do the bulk of the work required to render the page?
@ada You want to make an end user application, do you
A) Run it in an interpreted language with abstraction hell in a bloated copy of a web browser.
B) Write it in a sensible language that is fit for the job and use minimal system resources.
It's beyond me why A is always chosen.
@ada
Clearly on the 2nd device as I then don't need to spend any money on the first device 😁
And it's not my problem when that device is slow as my response-times are awesome fast!
@ada
I don't understand the Problem. I think it is ill specified.
Even a low-end Android device should be able to display an image via e.g. Webview or Google Photos.
You have to render the image on the phone anyway to display it there. So what do you need the first Sooper-Dooper Computer for?