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Wintermute_BBS :verified: ⛔

@stage7 I remember, but in my case it was more pixel-ish (EGA graphics)

8 comments
stage7 :windmillTrans:

@Wintermute_BBS I got you (almost) covered, dithering is a bit complicated for GIMP.

Jiub

@stage7 @Wintermute_BBS lol that's what I was stuck with after I reinstalled Windows 3.1 on the family 486 and couldn't find SVGA drivers

stage7 :windmillTrans:

@jiub @Wintermute_BBS Ooh, been there, done that. Vietnam flashbacks.

Jiub

@stage7 @Wintermute_BBS I was probably the only one who noticed at the time. previous computer to the 486 was an IBM PC jr so even 640x480x16 colors looked like LCARS in comparison :3

argv minus one

@jiub

640×480 was also a big deal because, for the first time, the PC had a graphics mode with square pixels. Most computers at the time (except the Mac) had pixels taller than they were wide.

Fun fact: standard VGA can (just barely) do 800×600×4bpp. The VGA BIOS doesn't supply a predefined mode for it, so you have to do black magic similar to Mode X in order to use it. Pity Windows' VGA driver couldn't do that; it would've turned heads and raised eyebrows for sure!

@stage7 @Wintermute_BBS

Jiub

@argv_minus_one
oh that's wild, didn't know it was possible to exceed 640x480 with standard VGA.

@stage7 @Wintermute_BBS

argv minus one

@jiub

I've never actually seen it, but Wikipedia claims it can be done en.wikipedia.org/wiki/Video_Gr and VGA does have enough RAM (800×600×0.5=240000 bytes; VGA has 262144 bytes).

@stage7 @Wintermute_BBS

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