Added pk3dir convention support to Xash3D FWGS.
Thank you, @eukara, for an idea. :)
Now, I wish that some Half-Life map editor supported it as well. Probably TrenchBroom does, but its HL1 support wasn't the best.
Thank you, @eukara, for an idea. :)
Now, I wish that some Half-Life map editor supported it as well. Probably TrenchBroom does, but its HL1 support wasn't the best.