good progress today, implemented the entire scaffolding for rendering a basic cube. Next is the tricky part of implementing the actual math routines for fixed-points. @d6's fix16.tal is really gonna come in handy, and I'm also wondering how to approach the square root routine -- maybe Heron's algorithm?
@bellinitte i saw that @neauoire had an implementation of heron's algorithm in uxntal (but for integers), so that is probably a good place to start.
if it gives you trouble, let me know. i should probably add sqrt to fix16.tal sooner or later.