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sam henri gold

Ooooooo we're cooking with peanut oil now, gang!!
- Added some perlin noise wriggle effects to the pucker center, added FBM to make it extra erratic
- Stacked CAEmitterLayers with some special CAEmitterBehaviors (thanks to this blog post bryce.co/caemitterbehavior/)
- Applied a CITwirlDistortion to the vortex emitter’s layer to emulate this spiral galaxy effect

Last things are figuring out the file drop/ejection effects and choreographing the whole thing

hachyderm.io/@samhenrigold/113

4 comments
sam henri gold

(and making the starfield look less shitty, I guess)

Steve Troughton-Smith

@samhenrigold …pucker center. 😑

You need a hand at either side of the window to demonstrate the stretch properly

sam henri gold

@stroughtonsmith I tried to get an interactive pinch working but the warp API is very “look don’t touch” and was wigging out when i tried to hook it into window move and resize events 🥲

Or do you mean like one of those giant spongebob hands that comes in from off screen to poke the sides of the window in

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