@mcc IIRC, Sony did it much earlier. I cannot even find any record of this, but as I recall, Sony distributed a modified version of GCC as part of their early Playstation SDKs, in a way which clearly violated the GPL. FSF found out somehow, and the result was just that Sony said "oops, our bad, we forgot to contractually forbid members of our SDK program from talking to you" and then later switched to LLVM.
@mcc Searching for this today only finds stories about the GPL code included in the Sony-published game ICO, which also didn't result in litigation.